Loads a specified file into EmEditor. The file name is specified as a Unicode string. You can use this inline function or explicitly send the EE_LOAD_FILEW message.
Editor_LoadFileW( HWND hwnd, LOAD_FILE_INFO* pLoadFileInfo, LPCWSTR szFileName );
hwnd
Specifies the window handle of the view or frame of EmEditor.
pLoadFileInfo
Pointer to a LOAD_FILE_INFO structure. If this parameter is NULL, Editor_LoadFileW will open a file by a method predefined by the properties.
szFileName
Specifies a full path file name in bytes. If a non-existing file is specified, Editor_LoadFileW will fail.
If the command is enable, the return value is nonzero. If the command it not enable, the return value is zero.
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