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Passiday
Posted on: 3/3/2008 12:16 am
Just popping in
Joined: 9/29/2007
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Posts: 17
Re: Tutorial on how to create a plugin?
Quote:
EmEditor DOM is not exposed for other applications


I am not very competent in Windows C application programming, so my question might appear stupid... I was under impression that everything (well, almost) that user can do with EmEditor interface - is possible via macros. The plugins allow to add things like extra windows and extra controls on the existing window (like expand-collapse buttons of the outline plugin). The plugins seem to have ver integrated way of communication with base EmEditor. I am very surprised to hear that there could not be a plugin that sends a "mini macro command" to base EmEditor for execution, and gets a value in return. But what do I know, maybe that requires extensive reprogramming and extra memory load. I'd say that exposing the DOM would allow to stop doing duplicate work with supporting similar range of functions for macros and plugins.
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Subject Poster Date
   Tutorial on how to create a plugin? Passiday 3/1/2008 5:38 am
     Re: Tutorial on how to create a plugin? Yutaka 3/1/2008 4:33 pm
     » Re: Tutorial on how to create a plugin? Passiday 3/3/2008 12:16 am
         Re: Tutorial on how to create a plugin? Yutaka 3/3/2008 8:40 am

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